About The Sims 2: University
In 2004, Electronic Arts announced that it was planning on releasing a new expansion pack in March 2005. Sinjin Bain, executive producer and Maxis vice president said “We are thrilled to open up a whole new stage of life for the Sims, allowing players to lead them through all the challenges of college and living the exciting university lifestyle of the dorms, parties and exams.” “This title is also the first in a line of expansion packs that will address our players desires, further develop The Sims 2 franchise and continually expand the world of the Sims creating almost endless gameplay and storytelling possibilities,” he added.
The Sims 2: University introduces the college system, which introduces classes, majors, and rewards. Students have the choice of eleven different majors. These majors require the advancement of specific skills in order to get the highest possible grades. Sims must complete four years of university to graduate. If a Sim fails a semester, they are placed on academic probation and must repeat the semester. Each student starts off with a budget separate from any family they may have come from. In University, students can spend their money on luxury objects in their living spaces, excess clothing, electronic gadgets or even on renting a private residence that can be a private home or can be converted into a Greek House.
There are several ways to receive income as a student, including tutoring and physically training other Sims. Students may also play instruments or freestyle for tips or work part-time as cafeteria workers and baristas. Some NPC students are members of a secret society. University includes the Influence system. By achieving specific goals, Sims gain a number of Influence points, which may be spent on directing other Sims to do certain things. Sims now have a Lifetime Want which puts the Sim in Platinum mood for the rest of their lives if achieved. Over the course of a Sim’s college years, towards the end of their education, the player is given the chance to change their Aspiration.
There are new social interactions in The Sims 2: University, including pranks, instruments, and pillow fights. University adds several categories of interactions, including “Influence To…” and “Hang Out”. Sims can comprise study groups, providing social interaction while boosting grades. A common interaction between University Sims is “Kicky Bag”, a hacky sack knock-off in which multiple Sims try to keep aloft a small bag filled with beans by kicking it to each other.
University has new NPCs in the form of cheerleaders, mascots, cafeteria workers, coaches, professors, and students. Cheerleaders and the Nice Mascot, usually a llama, will generally repeatedly perform the School Cheer for the player’s Sim, can enter homes at random without invitation through their lifetime. The ‘Evil’ Mascot usually takes the form of a cow and will be constantly pranking and provoking the player and his/her classmates. The NPCs can become playable characters under certain circumstances (e.g., a cheerleader or mascot is invited to join a Greek House).
The Sims 2: University System Requirements
- 32 MB of video RAM
- 800 MHz processor or better
- 256 MB RAM if Windows XP, Windows ME, Windows 98 or Windows 2000
- At least 3.5 GB of hard drive space
- Mac OS X v10.3.4 or later
- G4/1GHz or faster
- 256MB RAM
- 4.2GB free hard disk space
- TI Radeon 8500 or Nvidia GeForce2 MX or better 3D graphics
- 32MB VRAM
- DVD drive
The Sims 2 – Expansions and DLC